

To define a persona, feel free to choose characteristics from other backgrounds, particularly folk hero, hermit, or noble. That's all a facade, though, or a part of them expressed to an extreme. Suggested CharacteristicsĪ faceless character usually plays their persona-the hero or extraordinary person they are every day. However, should someone realize the connection between your persona and your true self, your deception might lose its effectiveness. This allows you to change appearances between your two personalities as often as you wish, using one to hide the other or serve as convenient camouflage.

By removing your disguise and revealing your true face, you are no longer identifiable as your persona. Upon donning a disguise and behaving as your persona, you are unidentifiable as your true self. Those who seek to learn more about you-your weaknesses, your origins, your purpose-find themselves stymied by your disguise. Most of your fellow adventurers and the world know you as your persona. Faceless Persona (d10)Ģ - The incarnation of a nation or peopleĥ - The manifestation of a deity or your faithĦ - One whose beauty is greatly accented using makeupġ0 - A disguise with animalistic or monstrous characteristics, meant to inspire fear Feature: Dual Personalities Roll on the Faceless Persona table to determine your persona, or work with the DM to create a persona that's unique to your character and suits the tone of your game. This persona is as natural to them as their hidden, true face, but it disguises their identity.

A faceless character adventures behind the mask of a public persona.
